Returning projectiles poe. Projectiles from Supported Skills Return to you. Returning projectiles poe

 
 Projectiles from Supported Skills Return to youReturning projectiles poe

(Ring) Nimis - Nimis would be great to effectively double your damage with returning Projectiles. Shattering especially, since all the projectiles AOE can shotgun so with good. I have a nice bow with an open prefix that I could add this mod to. 00 seconds. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. 46 so about 5. Stay sane, Exile! Path of Exile 3. This is only 20% more damage. Gem. Nimis. Barrage Support is a support gem which modifies bow and wand attack skills to fire additional projectiles in succession, much like the Barrage Barrage Attack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. The returning projectiles also fly past our character and can hit enemies behind us,. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. Requires a Dagger or. - Gives you a chance for an "Additional Return", which feels pretty good in-game. It costs 2 Golden + 1 Amber Oil. You just get 30% more damage ( and unlimited peirce) with the utility of returning projectiles. 2: Fixed an issue where increases and reductions to projectile speed had no effect on Volcanic Fissure Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires. PoE Nimis: what it is. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. Last bumped on Apr 9, 2023, 1:23:36 AM. PoE Projectiles 3. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. now that is a big difference! surely worth considering the swap for single target. . Ice spear hits the enemy with its first form. 20 % reduced Projectile Speed. These attacks have a small randomised spread. As the projectile travels, it repeatedly applies a. From the HFT skill gem text, the skill has the attribute "Projectiles pierce all targets" Does this mean that Flame Wall will add damage to HFT? I'm considering a totem build with Ancestral Bond, so only totems will deal. For example - Kinetic Blast. Cremation. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. The 1st pod is spawned first, then 2nd pod, etc. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. Basically, when your projectiles hit a wall, they return. • 3 mo. Anomalous faster projectiles before 3. Requires an Axe, Mace, Sceptre, Staff or Unarmed. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. Returning Projectiles deal 75 % less Damage with Hits and Ailments 40 % chance to keep each caught Projectile fired with Whirling Blades Base duration is 12 seconds Returning Projectiles Pierce all Targets Projectiles Return to you from final target (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Now, this interaction noticeable works as expected most of the time, and the projectiles are returning to you. If a projectile is unable to perform a behavior in its sequence, it will attempt. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. Requires Level 38. 5% “MORE damage. 1. Level: 1–20. Channel to infuse an arrow with chaos, gaining stages while it is held. It gained higher added flat physical damage, and the split projectiles no. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Thank you Mark for explaining it! Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Returning "works" according to PoE's mechanics, it's just not particularly useful on Ball Lightning unless you can push an enemy against a wall at the exact distance that the returning projectile will get extra hits. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Normally a projectile attempts to hit the first enemy it encounters, explodes if the projectile has an explosion effect, and. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Tora's level 7 mod "Attack Projectiles return to you". AoE breakpoints : The base radius of the skill is 18. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. Effectiveness of Added Damage: 125–165%. Requires Level 38. 22 In this video I go over a potential use for the new Return Projectile Support that is. Attack Damage: 125–165% of base. It does not matter if the projectile is traveling "forwards" or is "returning". Fires charged arrows, which repeatedly travel for a short time before changing direction. 5% chance to Return to you Supported Skills deal 0. ) (Returning Projectiles is a new support gem in 3. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. Increased Critical Strikes Support 8%. Tag: Support, Projectile. Darkscorn 3. They don't. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile. For chain I figured it's kinda useless because a single chain won't help clearing, and investing in more chain means projectile will take longer to return which is kinda bad, and using pierce will worsen this situation as well. 487=1. Projectiles from Supported Skills deal (61–70)% less Damage while Returning The above modifier behaves like a modifier to 'projectile damage' or 'damage with hits'. You even have your mirage Archer to fire more projectiles. Returning Projectiles Support; Increased Critical Damage Support (Inspiration Support for a 6-Link). if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. 487 or about 4. ago. 1. IS deals little to no damage at close range (sortof) so you basically only dealing damage with returning projectiles which is the same if you put totems far from target. Obvious enough, "projectile attack damage" versus "projectile damage. This build uses i. It causes projectiles to return and pierce all targets while returning. You. Anomalous Inspiration Support 20%. Skill gem; Artillery Ballista Artillery Ballista Attack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. This means that if a skill is affected by pierce, chain. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. Life: 5,092 155%. 65 sec. Release to fire it, leaving spore pods in its. Level: 1–20. 22, they moved the old VC into a gem, Return Projectile Support (RPS) and nerf the damage. In order to also make thorn arrows return, at least 55% total projectile speed is required. Quote this Post. Bandits: KIlling all three Bandits for two Passive Skill Points is the best option, but you can also Help Alira for more Mana Regen, Crit Multiplier, and Elemental ResistancesWith pinpoint and no intensity, you gain 3 projectiles and lose 16% of damage, for a total of roughly 1,697 damage per cast. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Also since the projectiles need to hit something and fail to pierce/fork/chain its completly unreliable to use. Level: 1–20. Whereas in an open area like Sirus arena, the projectile returns in a short time. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. 562. 0 - Kalandra & Sentinel +. It’s too early to say anything at the moment. Return is the same mechanic - return projectiles essentially count (at least they did when. Returning Projectiles Support: 38: Cast On Critical Strike Support: 38: Multiple Traps Support: 8: Slower. Spark Spell, Projectile, Duration, Lightning. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. Base duration is 2. Cost & Reservation Multiplier: 140% Requires Level 31 Supports projectile spells you cast yourself. ex Elemental Hit)? Will Return count as in the 150. Server: PC, Xbox One, PS4. Return location Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. In order to also make thorn arrows return, at least 55% total projectile speed is required. Thanks to this, I think it's the best single trap. Requires a Dagger or Claw. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. It does not grant a bonus to your. It can hit something again on the way back, potentially resulting in 2 hits on same target. 83 multiplier)Returning Projectiles have 150% increased Speed; Anoint recipe: Verdant Oil + Indigo Oil + Opalescent Oil. Projectiles from Supported Skills Pierce all Targets while Returning. 4. 00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. "Projectiles from supported skills deal less damage" Sounds the same to. Venom Gyre - Path of Exile. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. Nimis causes all projectiles fired to travel in random directions and in most cases return to you after they expire. 1Skill functions and interactions. 1% increased Projectile Speed Place into an item socket of the right colour to gain this skill. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Far shot does not have ANY wording, the Far Shot passive literally just says "Far Shot". Shrapnel Ballista. Anomalous Returning Projectiles Support. What madness comes to mind on self cast projectile builds, ethereal knives etc? nimis was very strong on release and enabled all projectiles to benefit, this support does too and. Anomalous Returning Projectiles Support. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). 00 sec. Projectiles from Supported Skills deal (70-61)%. It's basically a 39% more damage support if you manage to hit with the returning projectile. It does not grant a. Hey guys, returning projectiles cast on crit ice spear occultist build is here. Anomalous Mirage Archer Support 6%. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. Returning Projectiles deal 20% more Damage: Alternate Quality 2: 100% chance to Fire a caught Projectile when Hit: Vigilant Strike: Default: 40% increased Fortify duration:That is my point. Im pretty sure the gem does not extend the duration of the projectile, so it runs out before it can return. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of the skill. 55%+ projectile speed. PoEDB provides things come out each league, as well as items, uniques, skills and passives. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. Another good possibility is Shattering Steel or Splitting steel. The final point will activate the last Small Jewel Socket in your Small Cluster Jewel where you can put a damage + life jewel. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you The total distance for projectiles is 150 units. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. You can test this quite easily on an area that has 2 bosses by having lmp. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Only one return projectile from Lightning Trap can hit. Ice Spear is a cold spell that fires projectiles in sequence. 0d. First thing: Sniper's Mark makes projectiles split at a random angle. 3 M views) takes a ride into the necromancy! 2 legs, 6 legs, 8 legs, it does not matter. 50 sec Critical Strike Chance: 5. Supports projectile skills. Return has fourth priority for projectile behaviors, preceded by pierce, fork and. That’s the order. Flamewood Support Support, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1. Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. poe. 3 M views) takes a ride into the necromancy! 2 legs, 6 legs, 8 legs, it does not. Divergent Lightning Trap has the Quality "Projectiles have (0–20)% chance to Return to you". Path of Exile is a free online-only action RPG under development by Grinding Gear. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. Splitting steel received a very significant buff in the patch notes. [3. Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. Soul Gain Prevention: 8 sec. Critical Strike Chance: 6. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. Splitting Steel. Any projectiles that pierce cannot fork, so Fork cannot support skills like Freezing Pulse and. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Poison Molten Strike. 00%. Last bumped on Jun 1, 2022, 10:33:25 AM. Simplified projectile returning. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. Yeah you could prob socket a support that does more damage per projectile reliably. -----Stream and social media-----Streaming daily at 11:00 am U. Fury Valve absolutely should not be used in any other scenario. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 72 = 588790. POE Anomalous Returning projectiles Wicker Man Spectre. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Some gameplay situations become very difficult without the. You need more projectile speed, and then I can't remember if that was enough to get multiple returning hits. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Frostbolt Spell, Projectile, Cold Level: (1-20) Cost: (6-25) Mana Cast Time: 0. If you don’t have the first three and when your projectile hits an enemy it will return to you. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. Projectiles which. Return: By default with for example Returning Projectiles only primary arrow will return. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Projectiles from Supported Skills Return to you. Projectiles which. But for a lot of abilities,. Now it just returns to you for a distance that depends on proj speed. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. It is similar to the effect of Mimi’s but with the reduced projectile damage. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Requires Level 12. You get 13. It does not grant a bonus to your. I'll try this on my Ice Shot build. Far Shot could start at -50%, -30%, or it could be 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Level 89 Summon Skeletons Necromancer 3. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Posted by LockedGoblin689 on Jan 22, 2021,. So for a skill like Lightning Arrow, it's already decent, potentially very good. 7. Category: ring. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Since returning projectiles support will let the. PoE Vengeant Cascade. This passive synergizes well with the Bow Mastery that. First impressions: This notable is nothing special. 5% increased Projectile Speed Projectiles from Supported Skills have 0. Projectiles from Supported Skills Pierce all Targets while Returning. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Divergent Returning Projectiles Support is a new Dexterity Support Gem. 5% increased Projectile Speed This is a Support Gem. 1. If a projectile lasts for an explicit duration like Spark, or fades out over a fixed time like Freezing Pulse, it. on Aug 12, 2023, 7:18:02 AM. The 3 secondary projectiles is the damage dealing portion of the skill. 0. Attack, Projectile, Totem, Physical, Bow. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. 3) x 0. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. The TS enchant is for +1 secondary projectile, NOT a free GMP/LMP and those 3 proj will NOT shot gun per gem instance. Venom Gyre. Odealo is one of the biggest Path of Exile marketplaces. Returning Projectiles Pierce all Targets*Compare Spectral Throw with any projectile skill, and it's just sad. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. Corrupted Yes. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Added a new Dexterity Support Gem - Slower Projectiles. I believe the same happens with chain, but in a different way. 60 sec Critical Strike Chance. This time it’s my league start in POE 3. 39% more assuming the mob is stationary to hit with the return. Raine_Live. ago. Version Changes 3. ). Tag: Support, Projectile. . Kokleekio • 2 mo. 21 Crucible League; PoE 3. -200 to 200 to Maximum Life. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Cost: 5–7 Mana. Projectiles from. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. In the case of Ball Lightning which has a lifetime, you'll need to get some projectile speed to notice it return when firing into the void. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. Added Cold Damage Support 9%. Path of Exile item and currency. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. 0. e double the length of a regular projectile shot (I assume not but one can hope). I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost damage, then a projectile will be expelled from the boss outwards, I know normally those projectiles don't damage the target, that's how I remember that to work, but then, when said projectiles return to me, let's say 3 projectiles return to me, are those going. 98 seconds, 40. Using Nimis free up socket slot and its effectively 7. Advertisement Coins. yobobly •. You will see they have fixed duration they travel until disspate (like how freezing pulse works but reversed). I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. In 3. Fires an arc of knives in front of the caster which deals physical damage. Cast Time: 0. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. I have annointed Vengeant Cascade so these return and pass through the boss. Icon: R. We have several high profile Path of Exile players that rather publish under a general name as PoEVault than use their own name. (2-75) to (3-113) Added Cold Damage. Refreshing the duration when they expire and returning them early is pretty broken. Returning projectiles will move away from the player. The arrows impact the ground in a line,. 22In this video I go over a potential use for the new Return Projectile Support that. Path of Exile. This can only be done with the hydrosphere gimmick. Return Projectile Support Creates A New Potential League Starter | PoE 3. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. Chaos Orbs. Projectiles cannot chain back to a target it has already hit. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. All projectiles have a speed, which can be altered by. Now all effects that cause projectiles to return do so in any case that they can. For players who like to blast through the game on a budget and want a build that is. Build Request. Contents. Supporting a multi-projectile skill with return mechanics at most allows only one hit on the outgoing projectiles and one hit on the incoming projectiles, per skill usage, unless the projectiles are fired sequentially. time to kill with EDWA was 8. Most sources of Returning were Final-Target-Returning. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. Roughly 3,5x-4,5x Splinters to give a range. If you asking whether each of returned Frostbolts will hit the target, no (this is what shotgunning usaully is reffered to). Caught projectiles spiral outwards when you use Whirling Blades and do not return. Now all effects that cause projectiles to return do so in any case that they can. Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills Fire Projectiles in a circle Supported Skills fire 4 additional Projectiles Supported Skills can only be used with Bows Additional Effects per 1% Quality: Supported Skills deal 0. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. iKneadDough • 5 mo. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. Supported skills now have 20% less projectile speed at gem level 1 (from 30%), up to 30% less at gem level 20 (from 49%). Caught projectiles spiral outwards when you use Whirling Blades and do not return. Wiki wiki. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. . This can massively increase damage, though being an alternate quality, it is harder to. Yes returning allows projectiles hit the target twice on the way out and on the way back. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. Notable passive skills grants notable improvements to the character. Vengeant Cascade - 15% Increased Projectile Speed. However, Nimis made them rethink how projectile returning worked, and those changes happened this patch. Its possible that deadeye node that chains on ground hit would fall under the same conditions. VC was a 100% more damage anoint (which are usually only around 10% more damage), so that was in a league of its own. staudd Cockareel • 11 days ago. Returning Projectiles Pierce all Targets; Amber Oil; Golden Oil; Golden Oil; Buy PoE Currency Cheap. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. This calculator complements PoB to help users estimate their true single target DPS against. ago. if you have space to run it, you probably should. Projectiles Return to you from final target. 22 Ancestors, Build Scaling, How to increase Damage and Defense & Key Build Info. This is not even factoring in its utility for map clear and QOL. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. He's using Ice Spear. I especially like how much more immersive the Path of Exile 2 campaign looks to be. Molten Strike is a Melee Attack that after a successful Hit creates several Projectiles that slowly fall on the ground, dealing AoE Damage on the impact, and each Projectile can Hit the same target separately, making it one of the highest Damage output Attack Skill in the game. PoE Projectiles 3.